Tabula Rasa™ is a massively multiplayer online action game that takes you into the heat of battle at the frontlines of an epic war between a xenophobic alien race bent on galactic conquest and the coalition of rebel soldiers who’ve traveled across the galaxy to stop them.
Tabula Rasa, the latest Sci-Fi MMORPG from NC Soft, is developed by Destination Games, a team of old school developers, led by Richard Garriot, a legend in the games history. He is the father of ultima series, and the creator for the first western mmorpg, ultima online that is still available today.
After so many fantasy mmorpgs on the market, NC Soft and DG decided to approach a sci-fi world, which is a good thing, because I am sure many of you guys got a little sick of elf and dwarfs:P, so let’s get into the game.
I wont start on telling you how good or bad is, I am just gona tell you what is different on comparison with your normal mmorpg style (like Daoc, Wow, Ao, etc).
After we completed the training session I got to say, it was a different feeling at the end in comparison with the cookie cutter mmorpgs out there, because of fast paced combat. Enemies were landing from drop ships on battle field, friendly NPCs firing at them, moving around, it was like a real battlefield, from the start, which gave me a good first impression.
You control your character like in a shooter, with W,A,S,D and aim with the mouse you aim at enemy. Aiming works better with auto aim, basically you aim at enemy for a target lock, press TAB, and you can move or run, and as long you shoot in the aim you hit and do damage. Having the aim on the enemy or the target locked on him, you get detail information about the enemy, and you find out if is in the range of your equipped weapon. You can also press middle mouse button, and get a close camera on you good for aiming, a camera like in Gears of Wars. Remember this is not a shooter after all, the damage you do comes from a number of factors, character skills, attributes, weapons attributes, range and other things.
You advance with your character by developing 3 attributes, body, mind and spirit, each giving you bonuses on different classes and skills. After attributes we got skills and abilities, these gives us a few the possibilities to use different types of weapons armor, and the ability to run faster, or discharge a nice lighting bolt at the enemies for start. Beside these you also have some special powers called logos, tho we didn’t mange to test them properly.
The interface is pretty simple, with a quick bar for weapons and one logos, abilities, and also you can access a full list of interface features by pressing ctrl key.