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Guild Wars - Review
Posted by Staff, 262 days ago
  Guild Wars
  Summary | News | Articles | Files | Images | Videos | FAQ | Boards | Rate this Game | Buy Now
 Rating Preview
 Presentation
 8.5 
 Graphics
8.5
 Sound
8.0
 Gameplay
8.5
 Lasting Appeal
8.0

The core of Guild Wars was built for competitive PVP. All over the world, we have PVP arenas, some are just for training, some are for tournament, Guild vs Guild wars, Alliance vs Alliance, Hero Battles, and the ultimate battle Hero’s Ascent. From these wars, fights, players and guilds, can obtain rank, recognition, and loot, and also Arena Net holds nice PVP contests, with real prizes, like the July $100,000 Tournament Series. 

In Guild Wars we get to choose from several professions: Warrior, Elementalist, Monk, Dervish, Ranger, Mesmer, Necromancer, Paragon, Ritualist, or Assassin, each with its own strengths and characteristics, a weapon or magic specialty, and a unique set of skills with which to deal damage, manipulate the enemy or environment, or protect and heal allies. Each profession provides a set of attributes which determines the effectiveness of weapons and skills in battle. 

You can customize your avatar by choosing from multiples faces, hair styles, (around 10-20 each profession) which is good, because you are really able to make a character to look like what you like, and not be like in some games just a clone. From here you choose to make a roleplay character which will start a lvl 1, and you will be able to go through the storyline, quests, which are great, or PVP character of lvl 20(max) ready to get in Arenas and fight. 

      

Because of the instanced approach, the PVE system, content is one of the best we saw so far. The world sometimes changes because of your actions which is great, the quests are very well done, not all are just courier, and most of them have a nice story, and they are present in a nice way, when you go side by side in a adventure with a NPC, because that is the quest, and fight side by side with him, learn his story, and so on. They are tons of quests with decent rewards, on each continent, and besides this we have the cooperative missions, that are the main storyline, where you need to go with a party to complete them, and I got to say they are great.

Each character has around 200-300 skills to use in their fights, but only 8 of them can be used in a adventure, once you  are in a town, outpost, you can change, add, remove the skill you have available. Also each character can choose a second profession, and to use that profession skills, imagine a Warrior/Monk, that fights well, but also can heal, and cast enchant or holy spells over the enemies and allies. (this is my mainJ)

 Our Rating for Guild Wars - Review
8.5
Presentation
From the interface, character control, content, and graphics, everything is pretty dam well made.
8.5
Graphics
The graphics in this game are excellent, from the models, to the world detail, everything is very well designed, and the best part is that the engine is very well optimized thus it works on older systems even on high details.
8.0
Sound
Music is good, provides the right atmosphere and doesn’t become repetitive, sound fx are just good.
8.5
Gameplay
Fast paced PVP, and excellent PVE content, it deserves a 8.5.
8.0
Lasting Appeal
Part casual, part competitive, you can play Guild Wars for many months, by doing pvp, or pve, or booth. With so much pve content, endless pvp battles, and a lot of professions to try, will keep you busy for a long time.
8.3
Overall
With no subscription fees, only the box, download cost, Guild Wars will appeal to many MMO Gamers, from veterans to new players, but some will ignore it because of the instanced world.


Rating: 9.0, votes: 2

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