TCoS is an upcoming MMORPG being developed by Spellborn International Ltd. using the renowned Unreal® Engine™. Essentially TCoS is a game in which players choose to assume the role of a hero in a post-apocalyptic dark fantasy world.
Our philosophies in design and game play have been focused on a goal: easy to play, difficult to master. We don’t want to make a game so difficult to get into that nobody will take the time, yet at the same time we don’t want boredom to ever set in. While this is easier said than done, we consider this to be the ultimate measure of our work, and we take it very seriously.
In addition to this here’s a short list of interesting game play elements: PvP combat on varying levels with a measure of skill not present in any other MMORPG, no more "fire-and-forget" play where you go let the dog out while fighting, the ability to influence the world and unlock new content with your House while competing against others, in-town statues of characters which can be won in multiple ways,...and that’s just a few.
Check the detailed
FAQ, for more info on features.