NCsoft and ArenaNet announced today the launch of Guild Wars 2. Servers were packed on weekend due to the headstart, but ArenaNet didn't choose to just make a queue, they also developed a temporary overflow server for when areas get too crowded where players can keep playing without interruption.
NC Soft also announced that even before today’s launch, more than one million fans had paid for the game in full to enjoy a three-day Headstart. Additionally, demand for the game during this Headstart has been record-breaking, with a peak concurrency of more than 400,000 players online at once. Whether it’s because of the vast and dynamic world that changes based on player actions, the engaging, customisable personal storyline, or the visceral, highly-mobile action, it’s clear that online gamers are eager for Guild Wars 2.
“This is the culmination of a five-year journey and to be greeted by this level of enthusiasm by our fans is truly amazing”, said O’Brien, president and co-founder of ArenaNet. “But really our work is just beginning. Now our focus is shifting to building on this living world we’ve delivered, continuously refining our game and improving services to ensure our players have the best possible experience”.
For more information on the game and to purchase Guild Wars 2, visit www.guildwars2.com.