Here are some of the features and content that you can expect to see implemented into the game within the next few weeks.
Evolved player vs. player system – great things to come!
Hyboria is a lawless place, and we even encourage players going at each other, at least on the numerous PvP servers. That’s what’s good in life, right? Still, unfair and unmotivated aggression should have consequences, and that’s why we’re now introducing the so-called fugitive system. Better think about your actions!
Within the end of June we are pumping out many enhancements to the PvP system, including PvP levels and gear, in addition to the fugitive system. If you are into this type of gameplay, exciting days are coming!
(Click here for the full story)
More quests – including dozens more with full voice-over!
Soon we will be bringing in tons of new quests to Hyboria, spread out all across the three realms of Aquilonia, Cimmeria and Stygia. We will be putting in over a dozen new quests for Eiglophian Mountains, and we are also introducing several dozen new quests for levels thirty and up.
Due to popular demand we will also be adding voices to about sixty of the most central quests, improving the atmosphere in the game and extending that feeling of immersion even further.
(Click here for the full story)
Enhanced graphical interface for chat, friends and guild!
We have looked at your feedback regarding the interfaces for friends and guild, and have gotten tons of great ideas for enhancements. As such we are now redesigning these elements to make them better-looking and easier to use, all based on the feedback you have provided us!
These enhancements include being able to divide friends into categories, simulating an interface resembling what you find in popular instant messaging services. We are also enhancing the chat interface.
(Click here to check out some concept art)
Notable enhancements being made to important Stygian dungeons
We have identified a few dungeons in Stygia, mainly the Khopshef Province that will be receiving some special loving. These dungeons include Pyramid of the Ancients and Treasury of the Ancients, and we will be breathing some new life into them so you can spread death in them.
Most noticeably we will be redoing some of the gameplay mechanics in the dungeon, and thereby adding more encounters and a better scripted experience. And, of course, we are doing enhancements to the loot distribution there as well.
A massive new dungeon for the Thunder River area!
Funcom are focusing heavily on adding even more content to the game, not only in terms of quests as described above, but also in terms of areas and land mass. In the not-too-distant future we will be introducing a new high-level dungeon to the Aquilonian Thunder River area!
While we don’t want to reveal the entire dungeon quite yet, we do want to show you some early images and talk a little bit about what you can expect when the dungeon opens for players.
(Click here to check out some concept art)
Vast enhancements being made to equipment and loot!
We are always working on having as good as possible loot, but recently we have added even more resources to this vital part of the game, and there is a good chance you have already seen the fruits of this labor. The item team is now working relentlessly on making items and equipment considerably more exciting in the game. This involves re-distribution item visuals and improving the loot drops.
There are tens of thousands of items in the game already, and our job now is to make sure everything looks visually diverse and that useful loot can be found without having to raid the most challenging dungeons.




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